Both EA and Respawn are thinking about a great future for the Titanfall IP

Jun 17, 2014 06:30 GMT  ·  By

Respawn Entertainment's Titanfall was definitely one of the biggest launches of the year, positioning itself as a premier Xbox One seller, just like Halo was for the original Xbox and Gears of War for the Xbox 360.

Although this was Respawn Entertainment's first title, the competitive multiplayer first-person shooter turned out to impress both players and critics, in no small part due to the development studio being made out of former Infinity Ward talents.

No official numbers have been offered so far, but both NPD and the UK Charts informed us that the game did very well, consistently being at the top of the sales charts, but the reluctance to reveal concrete figures prompted a lot of speculation regarding the possibility of the game underperforming.

Publisher Electronic Arts and developer Respawn decided to remove all doubt on the matter, announcing that, although their expectations had been pretty high, Titanfall actually managed to surpass them.

"Our expectations were high and it beat them. So, I think it's going to be another great IP in our industry in the future," EA chief Andrew Wilson said about Titanfall, hinting at a possible Titanfall 2 being in pre-production.

Wilson confirmed last month that publisher EA and Respawn Entertainment had signed a new publishing agreement meant to bring new Titanfall experiences to players worldwide. Although he doesn't explicitly mention a Titanfall 2 being in pre-production, this makes it pretty likely.

Both Wilson and Respawn co-founder Vince Zampella refused to confirm that Titanfall 2 is already in the works, stating that they have nothing to announce "at this particular point in time."

"We have announced that we have extended our relationship with Respawn. I'm very happy about that. Vince and the team there are amazing. We look forward to doing stuff with them for a long time to come. But right now we're focused on the current Titanfall property," Wilson said during an interview with Eurogamer.

"The Titanfall universe is rich for exploration. I definitely wouldn't discount it," Zampella said when asked about whether or not the video game development studio will make more Titanfall games.

The only information pertaining to sales figures was revealed by EA COO Peter Moore in May 2014, when he told investors that Titanfall had sold 925k retail copies in the United States within its first month since launch.

The number does not include digital sales, but EA confirmed that its internal data points out to the fact that Titanfall is the best-selling Xbox One game to date.

The deal between EA and Respawn will likely mean that subsequent Titanfall games will break the Xbox platform exclusivity in the future and will also come to Sony's PlayStation 4, especially since Zampella mentioned a while back that the studio intended to also make games for PlayStation consoles, "just not the first Titanfall."

Respawn plans to continue updating the game, with a free DLC incoming for the Xbox One and PC versions of the title this month, and later on for the Xbox 360 edition, introducing two new game modes, Marked for Death and Wingman LTS, as well as numerous customization and user interface improvements.