The game could not be created on the Xbox One from Microsoft

Mar 4, 2014 00:16 GMT  ·  By

One of the members of the development team working on the PlayStation 4-exclusive Basement Crawl believes that the upcoming The Order: 1886, from Ready at Dawn, will be one of the first titles to test the limits of the hardware that Sony included in its new home console.

Aron Cender, the marketing manager of Bloober Team, tells Gamepur that “I don’t think it's maxing it out, but I believe it should be pretty close to it. I hope we are gonna see more games of that visual quality in the future, since that was the reason next-gen was introduced.”

The developer says that the most taxing elements of the coming game are the details added to the environment, the animations, and the various ways in which light is being used.

All these elements cannot be replicated on any other home console, like the rival Xbox One from Microsoft, and it would even tax a high-end PC-based gaming platform.

A Twitter message from Andrea Pessino, one of the co-founders of developer Ready at Dawn, says that the claim might be a little ambitious and that gamers should expect more impressive The Order: 1886-related reveals from his team.

The game will be launched exclusively on the PlayStation 4 in the third quarter of the year, which gives developers plenty more time to show off the mechanics to players.

The action adventure title will take gamers to an alternate version of history in the late XIX century, just as the industrialization process is in full swing.

Players will become one of the Knights of the Round Table, who, under the leadership of the legendary Arthur, are battling a mix of human and monstrous enemies.

The game will focus on complex storytelling and complex action pieces, with Quick Time Events used to transition between the two and give players a chance to execute special moves.

The blend of fantasy and real-world elements will allow Ready at Dawn to create weapons that have linked both to the world of the Knights of the Round Table and to World War I.

The Order: 1886 has been in development since 2010, and the team had access to prototype versions of the PlayStation 4 home console before it was launched.

Even with these kinds of resources, it is hard to believe that a title that will arrive about one year after the PS4 was first offered can actually max out any of its hardware.