Here are the fixed problems

Jan 15, 2009 16:41 GMT  ·  By

Left 4 Dead is one of the most popular games released right before the holidays. Despite the fact that it had to battle with all of the sequels to a very popular shooter during that time, it still gained a lot of attention from fans, largely because it offered a solid online experience, courtesy of Valve's Steam online service.

The zombie shooter emphasizes team work and offers a variety of experiences, which will never be the same, as the innovative AI Director modifies the number of enemies or resource stashes as you play through one of the game's four campaigns. But while playing the campaigns is very entertaining, the Versus mode, in which you play alternatively as the zombies or the survivors, is where the game really shines, offering a great experience.

However, it seems that the game isn't without flaws, as Chet Faliszek, a community manager for Valve announced on the game forums that a patch for the game would be released this week. Now the wait is over, as the patch has just gone live and Left 4 Dead will be automatically updated once you open the Steam program. Here's the list of fixes that will be made once the patch is installed, as released by Valve:

General

-Fixed Survivors being able to climb surfaces marked for versus infected only -Fixed a class of SurvivorBot bugs dealing with rescuing downed players -Players can no longer grab ladders while flying through the air after a Tank punch -Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises -Improved loading time -Fixed mini-gun physics exploit -Fixed propane tanks (and other physics objects) causing players to fall through elevators -Fixed rare achievement bug issues -Fixed several map exploits -Fixed various match making issues -Fixed NAT traversal issues

Versus Changes

-Added HUD elements to show status of other infected players -Changed color of infected player name in chat to red -Fixed exploit where players could spawn infected bots -Fixed instance where a Survivor changing to the infected team would be attacked by infected bots -Normalized special infected melee damage -Made the following client commands cheat protected: "Kill" and "explode" -Fixed exploit where infected players could run away and teleport back to gain health -Players can only change teams once per map -Players can't change teams while other players are still loading -Tank spawns at the same % through the map for both teams in versus mode -Made the Tank and Witch spawn directly on the escape route -Increased chance of getting the Tank or Witch -Fixed team swap issue

Hunter

-Easier to pounce a Survivor who is meleeing -Increased Minimum damage a Hunter pounce does

Smoker

-Fixed Smoker tongue tolerance -Smoker now has to be killed or the tongue destroyed for the tongue to break -Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging -Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer -Fixed cases where the ability timer was not using the correct time -Fixed case where you could point at a Survivor but not register a tongue hit -Fixed Smoker tongue not targeting and landing properly through PZ ghosts -Smoker tongue does damage every second while dragging paralyzed Survivors

Tank

-Bashable objects now appear with a red glow -Tanks hitting a car with an alarm disables the alarm permanently -Tank frustration timer is only reset by hitting Survivors with rocks or fists -Reduced autoshotgun damage against Tanks

Witch

-Witch spawns at the same % through the map for both teams -Avoids spawning within a certain % of the tank -Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors

It seems that quite a lot of changes have been made to the game and that players will definitely have a more balanced experience this time around. As for the Xbox 360 owners, it seems that this patch will arrive on your platform soon, but Valve didn't make any commitments to a release date.