As of yet, the price hasn't been decided because development is still underway

Apr 22, 2014 07:10 GMT  ·  By

Sony has talked a bit more about Project Morpheus, its virtual reality prototype headset, and emphasized that it wants mass market appeal for the device as well as different types of applications for it, not just video games.

There were quite a few rumors floating around the web about Sony's plans about virtual reality and, at the beginning of the year, the Japanese company finally presented to the world Project Morpheus.

The prototype VR headset promises a full HD 1080p experience with minimal interference as well as positional head tracking, via the PS4 camera, and right gaming applications, via the actual PlayStation 4 console.

Since then, plenty of rumors about the headset have appeared online, concerning its potential price and the struggle currently going on at Sony about going for higher quality components and a steeper price tag, or lower quality ones and a more affordable cost.

Sony Worldwide Studios boss Shuhei Yoshida has talked a bit about Project Morpheus with Multiplayer.it, via DualShockers, and revealed that, so far, all these rumors are just speculation.

The price is undecided as of yet, as the actual final product has yet to be agreed on by the development team. It's also unclear how much the technology will cost and there are plenty of elements that need improvement, according to Yoshida.

Only after these aspects are clarified can Sony start targeting a price for its virtual reality headset.

Even so, Yoshida emphasizes that Morpheus isn't just for hardcore gamers who want innovative experiences, as the headset has the potential to bring VR to the mass market, especially since it's already targeting the ever-increasing number of PS4 owners.

He has also highlighted the easy-to-use nature of Morpheus and the PS4, as the experience is a plug-and-play one, without requiring drivers and other such things.

Sony is in talks with many developers about creating experiences for Project Morpheus and virtual reality and Yoshida has confirmed that the company is asking them to develop games from the ground up for VR, as adaptations don't always work well.

Last but not least, he has also mentioned that the plan for Project Morpheus is to have more applications beyond games, in order to keep things varied and to make sure that regular consumers also see value in the headset.

As of yet, Sony hasn't confirmed a launch date or a price for Project Morpheus, but you can expect the headset to get some details at E3 2014 this June.