Really now, so are gamers supposed to go on trust?

Jul 2, 2007 10:22 GMT  ·  By

An interesting piece I stumbled upon today, containing some interview excerpts of Sony's Phill Harisson, points out that the company is still not scared of PS3's failure. They're actually confident in its success in the long run, claiming that it's "dangerous to judge" too soon, as Evil Avatar posts.

Wait, are they or aren't they afraid of the console's lack of success? Using the word "dangerous" can't possibly mean that it's dangerous for the customer, now can it? In his interview with Game Informer Magazine, Sony's Phil Harrison hinted at the number and quality of titles available for the Playstation 3, when stating the following: "Now, it's always dangerous to judge any system by its launch lineup?"

He continued by saying that "you only have to go back to the games that launched Playstation 1 and Playstation 2. If you took those few dozen titles and analyzed them, you would never have imagined that either of those formats would have on to sell over 100 million units each."

Harrison also addressed the issue of platform exclusives, as Game Informer says, claiming that he is "always concerned to make sure that consumers can buy the best games and get the best game experiences to validate their system purchase". He continued commenting on the fact that they have a "larger platform-dedicated development resource" than their "competitors combined. So all of that goes towards the fact that the best games with the best technology are coming exclusively to [Sony] platforms."

Yes, all this is nice to hear, but until the PS3 gets (that's "gets") some solid next generation titles, people will remain skeptical about it. Come on, we all know how things work. Who goes by promises anymore? The instant the PS3 gets some of those 380 titles announced for the platform, we will be compelled to say: "Yes, the PS3 is starting to replicate its predecessors' success"; but until then, it will remain what it is - a black, shiny cased gaming system and media centre, sporting an amazing processing power, but setting gamers back some $600, not even offering half of the required next-gen titles to sell.