Stealth, action, arcade and a bit of RPG in a shooter might just do the trick

Mar 12, 2008 07:57 GMT  ·  By

Every now and then you hear the news about a project that really excites you and makes you hope you'll finally get The Game but most of the times you get nothing in exchange - if the game eventually makes it to the market. Hopefully, the newly announced project from the "young" Black Wing Foundation company will have a much better destiny. And, according to the first pieces of information we have, it should.

The game, named Salvation, comes with a bunch of really interesting things and with Valve's Source Engine as a development platform. It will be a third person shooter game set in a world inspired by masterpieces like "1984", "Brave New World" and "Us" - and if they really mean it and not only "just say so", we'll have a real tough world. And there are more, but let's find out Salvation's story first.

It's a post-apocalyptic world, where the government created a technology advanced enough to re-create the Judgement Day and establish a new oppressive regime: using the cloning technology, they have genetically modified humans and created replicas of Christ and Antichrist (Angels and Devils) to assist them in the newly installed regime. The Angels army is watchful of keeping order, while the Devils patiently await in the virtually created Hell, the place where everybody who is against the system will end up in.

It usually happens that one person appears in such a situation and saves the day, but Salvation comes with an even more different story: three totally different characters (yes, three, not two, not four!) from various climes, with different past, but common present, united by one key idea and goal team up and start the fight. So we'll have Narumi Amano, a genetically modified assassin, Sergei Thor - captain of east European resistance cell, and Alexander Geist - a rather cynical psy-powered smuggler.

And if this is not a good way to start a game, nothing is. Hopefully, this really interesting game story will get some great visuals and gameplay, too, but we can't say anything about that at the moment. All we can say is that Salvation promises to bring a lot of cool stuff and we'd like to believe it will. Inverse kinematics, 20 original bosses - each with its own story and strategy, multifunctional weapons (just check the screenshots) are just a few of the features promised. The game's release date is still to be announced. All we know is that it is being developed for the PC and Xbox 360.

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