Game development pioneer decides to switch camps

Dec 29, 2011 14:26 GMT  ·  By

The list of people who were employed by ATI/AMD, and left to work for the company’s rivals continues to grow, Richard Huddy, manager for game developer relations at AMD Graphics, being the latest to leave the Sunnyvale-based chip maker in order to join the blue camp.

Huddy has been working for AMD for over nine years now and during its career it was responsible with providing game developers with the support they required.

His first major project was the original Max Payne game, which also got him a job with Nvidia before moving on to AMD back in 2002.

Since then, Hoody has participated in the development of a number of popular titles such as Harry Potter, Just Cause, Battlefield 2 and Burnout Paradise, to name just a few.

In addition, the former AMD employee also pioneered the push for HDR with AA into a variety of games over the years.

However, despite this impressive list of achievements, Huddy has decided to part ways with AMD and move to Intel, according to the KitGuru website.

Right now, we don’t know what position will Huddy occupy at Intel, but the Santa Clara chip giant seems determined to make some great progress in the graphics department.

Sandy Bridge has already managed to put Intel on the map in the entry-level gaming market, and Ivy Bridge is expected to make the company’s position even more powerful, but so far Intel had an important number of driver issues which needed fixing.

Providing better support for game developers should definitely help in this regard, and here’s where Hoody will come into its role.

Furthermore, Hoody’s expertize could also Intel move into some new markets such as console gaming, which don’t need the fastest/most capable product available, but just “good enough” graphics.