Some very interesting statements

Nov 14, 2008 14:01 GMT  ·  By

Red Alert 3 was one of the most expected strategy titles this holiday season, largely due to the fact that it promised to bring back the same great experience from any Command & Conquer title. It gained quite a lot of fans, thanks to the unique tongue-in-cheek approach to gameplay and story, as the series was never one to take itself too seriously.

It is currently one of the most played strategy games online, as it has a great multiplayer mode as well as an online co-op one, which players can really enjoy. The development team at EA Los Angeles, the former Westwood Studios, the creators of the Command & Conquer franchise, has always said that the main goal with Red Alert 3 was to give players a well-polished online experience.

This goal wasn't only for the fans though, as Greg Black, one of the people who worked on Red Alert 3, recently said that in an effort to fight the piracy problem on the PC, a compelling online mode was the key. He went on saying that if you showed people how much fun you could have online, then they would surely buy the game just to get in on that great experience.

"I think one of the best ways to fight piracy is to have a compelling online experience. Because you have to authenticate your copy to get online, and that's something we've tried to do with Red Alert 3's cooperative campaign. If you really want to fully experience Red Alert 3, you want to jump online and play the campaign with a friend, and you're going to need a legit copy of the game to do that. So I feel on the creative side that the future for PC gaming is online and that's how we're going deal with the piracy problem."

That's definitely a good idea, as a lot of piracy issues and complaints appear with games that are focused on the single player mode. Perhaps in the future we will see more and more games that take on an online-oriented approach to the experience they offer players.