Oct 23, 2010 12:11 GMT  ·  By

Fallout: New Vegas is the newest installment in the post apocalyptic role playing game series Fallout, and follows in the pretty successful footsteps of Fallout 3, this time coming from Obsidian Studios, as opposed to Bethesda, as was the case with the previous game.

With the promise of a more complex story, more characters and factions, as well as improved mechanics, New Vegas wants to really make Fallout fans happy, and deliver a worthwhile experience in the wasteland.

Did it succeed? Let's have a quick look.

Fallout: New Vegas starts off a bit differently than previous Fallout games, as you're not a vault dweller, but a courier in the Mojave desert that was captured while trying to deliver a package.

You're shot and left for dead, but you get rescued by a friendly robot and taken to a doctor that patches you right up, doubling for a character create screen.

You get to set up your character, the S.P.E.C.I.A.L. skills as well as choose traits, which come with good and bad sides.

After this short introduction, you're pretty much good to go, and you need to find out who and where are the people that tried to kill you and, of course, take revenge on them.

You start off in the town of Goodsprings, which is filled with pretty interesting people, but you will soon start to explore the whole game world, and, like always in a Fallout game, meet some not so good people.

Those that want a whole new experience as opposed to Fallout 3, might not like New Vegas.

The game is pretty much the same as the previous one, running on the same (glitchy) Gamebryo engine, and using pretty much the same mechanics.

You do get a few things changed, including the ability to aim down iron sights, or the fact that health items except stim packs take their time to have an effect on the health of your character.

While Fallout 3 was pretty much filled with gray and green colors, and the wasteland was pretty much dead, Fallout: New Vegas brings a few more colors into the fray, including brown colors and a few patches of wasteland filled with plants and trees that are in full bloom.

From the interaction I had with the non playable characters up until now, the game is a bit more amusing, as you'll encounter quite a lot of strange characters which tell extremely funny stories.

Up until now, my own experience was pretty much glitch free, and, hopefully, will stay that way.