Free update packs beautiful iOS 7 redesign, GPU accelerated filters and adjustments

Nov 26, 2013 16:06 GMT  ·  By

Savage Interactive Pty Ltd. today released its biggest update to Procreate, the company’s professional-grade digital illustration drawing app. At just $5.99 / €4.99, it’s a bargain even for the cheapest artist.

According to Savage Interactive, “Creatives are embracing Procreate for it’s deadly combination of intuitive design, raw processing power and innate understanding of the artistic process allowing them to work with a world of familiar techniques alongside the limitless potential of the digital medium.”

So what's new in version 2.0? A more appropriate question would be, what isn’t?

Procreate 2 has a redesigned interface to match the look and feel of iOS 7 and takes advantage of 64-bit hardware, like the iPad Air and the iPad mini with Retina display.

The update delivers GPU accelerated filters and adjustments, such as Gaussian Blur, Sharpen, Noise, Hue, saturation & brightness, Color Balance (Highlights, Midtones, Shadows), and Curves (Gamma, Red, Green, Blue).

“Procreate now includes game-changing GPU accelerated filters and adjustments, offering a whole new dimension of expression. Artists can now apply colour adjustments, gaussian blur, sharpen – and more – all in real time,” says Savage Interactive.

The gallery is more streamlined, and documents load faster now. Group design has been enhanced, and you can now share a group, as well as quickly perform actions on thumbnail photos.

Smaller changes include the redesigned icon (which has its own little story on the Procreate blog), orientation memory, new SDKs for the latest styluses, improved overall performance and bug fixes.

Download Procreate 2 for iOS 7.0 and make your best illustration yet starting today. The developers say nothing about the oldest supported hardware, but we’re guessing Procreate 2 has been designed to play well only with the newest iDevices.

In any case, to take advantage of the latest features, the latest iPads are required.

For more information, including a short tale about why Savage Interactive decided to make this update free, visit the developer’s blog.