Jul 29, 2011 08:05 GMT  ·  By

The PlayStation 3 still has quite a lot of life left and power to exploit, at least according to Team Bondi, the developer of the recent L.A. Noire, title which pushed consoles forward with its unique MotionScan technology.

Current-generation consoles are still extremely popular, but plenty of developers believe that the end of their life cycles is near, especially since most of their power has already been extracted by new games these days.

But, while very few believe the Xbox 360 can still output more impressive games, Team Bondi co-founder Brendan McNamara is quite confident in the PlayStation 3 and its hardware resources, especially its Single Processing Units (SPUs), talking about them in a recent interview with PSM3 magazine, via CVG.

"I wouldn't profess to be an expert about either one but I'd say from our point of view with the PS3, we think it's got - with Naughty Dog's new game - people just get cleverer and cleverer about it. Like what percentage of the raw power are they using up? What you can do on SPUs on PS3 is pretty amazing so we think there's still a lot of life left in it. We'd certainly still like to do another [game] on it, so..."

Uncharted 3 developer Naughty Dog confessed that the last iteration used up all the power of the console, and, with the new title, the studio has learned to better optimize and squeeze even more juice from the PlayStation 3.

L.A. Noire impressed gamers with its sharp graphics, courtesy of the Rockstar Advanced Games Engine (RAGE) but mainly through the unique MotionScan technology that allowed the title to render realistic faces and thus help in the detective simulation gameplay.

McNamara's comments echo the ones of Sony itself, which emphasized that the PlayStation 3 is halfway through its lifecycle, so there's no hurry to announce a new device, like the oft-rumored PlayStation 4.