Gamers can choose to test all the coming changes

Apr 10, 2015 22:54 GMT  ·  By

Video game developer Obsidian is announcing that it is initiating a new beta testing program for the recently launched Pillars of Eternity, which is designed to improve the quality of future updates for the game by allowing the most dedicated fans to test the changes.

Gamers can sign up on Steam by going to the library entry for the title, then choosing Properties and then navigating to the Beta tab.

Also, they will need to use the BETAPASSWORD password to access the beta patch in order to get all the changes that Obsidian is testing.

The upside is that they will help the rest of the community and improve the overall experience offered by Pillars of Eternity.

On the other hand, the team admits that it might introduce problems that might break waves and ruin campaigns.

Brandon Adler, a lead producer on Pillars of Eternity, states, "We will be doing work on the patches, and they haven't gone through a full QA cycle so unexpected things can happen. To be safe, I would avoid using any saved games that you do not want to get corrupted. If you do want to use those saved games, it is at your own risk."

At the moment, there are no plans to introduce the same functionality for the GOG version of the game.

Obsidian is working on patch 1.04 for Pillars of Eternity

All the changes that are made by the update will be tested by the community, but no full list is offered at the moment.

Obsidian says that it plans to launch patch 1.04 for Pillars of Eternity before the end of April and that it will once again deal with the problems that fans are flagging as they play.

Pillars of Eternity is a success for the company in terms of sales, and it makes sense to move fast in order to keep the community satisfied.

Obsidian has already said that a small team is exploring ideas for a potential expansion pack, but it has not offered details on its content.

They are also working with outside partners to create a card game based on Pillars of Eternity and to see whether a full-blown tabletop title that uses the same universe is feasible.