Comes with SLI Technology and the latest Cg 1.5

Aug 2, 2006 06:59 GMT  ·  By

It appears that Nvidia is very lucrative this week, as it has launched several products or services and has also gained an increased market share on the GPU dedicated segment. Moreover, the company previously said that it will benefit from ATI?s take over by AMD, as it will remain the sole dedicated graphics manufacturer on the worldwide market and one of the few ?neutral? companies.

It is pretty weird that the high-tech specialized web-based media didn?t find out that Nvidia is going to launch today its latest version (3.2) of the successful Nvidia Scene Graph Software Development Kit (NVSG SDK), a tool that enables developers to optimize applications and exploit the professional graphics processing hardware, as it operates on top of the OpenGL application programming interfaces (API) in either 32-or 64-bit Microsoft Windows or Linux operating system environments.

More precisely, the NVSG SDK is an object-oriented programming library (C++) that simplifies and speeds the development of high-performance 3D applications. The library also provides a comprehensive set of classes that developers can combine and extend to create fast, reliable graphics applications.

From the point of view of the developers, NVSG enables them to make optimal use of the Quadro graphics, and also to integrate other rendering platforms such as Microsoft DirectX.

Nvidia NVSG Version 3.2 provides several new features and performance improvements, including volume rendering for the display of 3D volume data such as MRI scans, Microsoft Vista support, Nvidia SLI Multi-GPU support to take advantage of multiple graphics processing units in a single system, Cg 1.5 support for shaders written with the latest version of the Cg programming language and improved performance with a reduced memory footprint and improved texture handling and caching.

"The Nvidia scene graph provides application developers with a software infrastructure to quickly create sophisticated and high-performance 3D graphics applications," said Jeff Brown, general manager, Nvidia Professional Solutions Group. "This new version of NVSG is highly extensible, GPU-centric and shader aware; it is also operating system and graphics API independent, and offers cluster and multiprocessing/multi-threading support. The enhanced list of features in NVSG makes it an extremely robust, future-proof scene graph."

NVSG can be used to develop high-performance 3D applications for visual simulation, manufacturing, simulation-based design, scientific and medical visualization, broadcast video, architectural walkthroughs and computer-aided design.