Working on new games

Feb 18, 2010 19:11 GMT  ·  By

Final Fantasy XIII, the Square Enix-made Japanese role-playing game that is set to arrive on Western markets on March 9 on both the Xbox 360 and the PlayStation 3, has been under development for more than four years, with the title initially being created on the PS2 before making the switch to the current Sony home console and, finally, also moving to the Microsoft device. And the team working on the game believes that the package that will be delivered to players is complete and will not need any downloadable content to round up the experience.

Yoshinori Kitase, who is the producer of Final Fantasy XIII, has told Kotaku that, “For Final Fantasy XIII, specifically, we're not considering any downloadable content. We feel that we've created a complete package with Final Fantasy XIII, so 100% of the game is present in the packaged product.” He says that not even small, cosmetic changes will be offered after the release date and that the entire team will be shifting to other Final Fantasy titles.

Still, the developer is pointing out that the current DLC trend is not passing Square Enix by and that, for other video games that are now in development, the “Teams are very interested in looking into what can be done for future titles. We're definitely open to considering that.”

Square Enix has been talking about the concept of the Fabula Nova Crystallis, the mythology that is set to be shared by Final Fantasy XIII itself, the Versus title that has been teased and that will probably get more details at this year's E3 and Final Fantasy Agito XIII, which is set to arrive at some point on the PlayStation Portable and on other mobile platforms. The main theme that Square Enix is exploring is how mysterious crystals change the worlds where they appear and those who discover them.