The mode will serve as training for the multiplayer battles

Jun 14, 2012 08:10 GMT  ·  By

Hawken is just one of the mech-based titles to be launched in the near future and, despite its big focus on multiplayer, the company is still trying to find time to create a single-player portion that will show off the game mechanics to players.

Jason Hughes, who is the producer working on Hawken at Adhesive Games, has spoken about it to Ausgamers and stated that, “I have to admit there’s a lot of things we want to do for the game.

“Most likely we’ll be launching with our Team Deathmatch, we have our Siege Play which is unique to Hawken, and we’ll most likely have one other mode, and we want to give people an opportunity to get used to the game before they jump into multiplayer.”

He added, “That can be handled in a variety of ways, but there are a number of things we want to do with the game that may not just be versus.”

Mech combat can be complicated and that means that many players will be unwilling to try out the game as long as they are unable to test weapons and strategies in an environment they can control.

Hawken will offer three core mech types and will charge the player with customizing it before heading into battle.

On launch, the multiplayer game will have about eight maps and more of them will be delivered via DLC packages later.

Mechs will move slowly on the battlefield, but the game will arrow for quick torso movements and early detection to compensate.

Hawken currently has a launch date set for December 12 of this year and players will be able to play it on the PC and on the Gaikai streaming service, which means that versions of it will also be offered on smart television sets and on tablets using Android.