Excellent training for the Casanova career

May 17, 2007 09:29 GMT  ·  By

Casanova will be "the most distinct electronic lover figure since Larry Laffer", considers Impossible, the releaser of Casanova vs. Girls mobile game. These are great expectations from a highly entertaining game with potential for turning into a success among phone users.

The game's challenge is interesting and captivating, although slightly misogynist. Its object is to seduce three girls by any means possible. This includes sweet talk but also giving proof of the ability to properly run a household. Of course, the domestic side can only be slightly developed in a Casanova figure, but it looks as girls fall for it, so the player must do this too in order to win the game.

This game resembles The Sims a great deal when it comes to graphics and even in gameplay options. Casanova vs. Girls is a 3D game with a wide perspective on the characters and their position in the villa. The player can select on the actions that he wishes to develop for interacting with the three women: a blond, a brunette and a red headed. Then, all that he has to do in order to see just how good of a player he is, is to keep track of the result showed in a top bar. The number of points gained in his pursuit for seducing the girls are expressed in figures on a scale that can go up to 100.

Casanova vs. Girls proves to be an excellent training game for those that like to flirt and just to improve their strategy on the opposite sex. Too bad that even if completed successfully, the game's result is also virtual.

Impossible has been producing mobile games for almost 4 years. They provide original, entertaining games that use Java and Symbian technology. The company is not only an aggregator, but also a publisher that contributes in the game publishing for them, and also for other partner companies.