Monkey Island might just come back to us

Jun 2, 2008 08:33 GMT  ·  By

Many people keep saying that the classic point and click adventure genre is dead. They are completely wrong, since impressive numbers of adventure games hit the store shelves yearly and every now and then great titles emerge (Jack Keane or The Experiment just to name a few of the most recent). However, since most of the gamers are now more "console-friendly" than "computer-friendly" and since piracy is an important issue when it comes to computer gaming, it might appear that the classic quests are dead.

One of the companies which disagree with that (even though, strangely, it doesn't do anything about it at the moment) is LucasArts, the parent of some of the most beloved adventure games in history. "A lot of people will say they feel like the adventure game genre is dead. I don't think it is, I think it's changed in some ways. I think we're still making adventure games but they're a little bit different than before with survival horror games and the like," said LucasArts PR manager Chris Norris to Eurogamer.

However, it seems that adventure titles are not meant to bring huge profits now, otherwise we can't explain why the company is not working on new titles. They are not planning to revive their classic games for the Nintendo DS or Wii even though they are permanently "checking" the possibility. One of the reasons why they don't do it, according to Fracture assistant producer Jeffrey Gullett, is the fact that the games are... too big, if you can imagine something like that.

"The cart size of the DS makes it impossible to put out ports of any of our old graphic adventures," he said, even though we all know that back in the 90s, five floppy discs were enough for the best titles.

However, there are chances it could still happen - ports or new IPs, since both Norris and Gullett admit that lots of people keep asking them to do so. Let's just hope. Maybe one day, the good old adventure games will be as big as they used to be.