Only for its casual games though

Aug 10, 2009 06:23 GMT  ·  By

We were witness to a big boost in terms of new motion sensitive technologies announced at this year's Electronic Entertainment Expo (E3). Even though many media journalists and developers were intrigued by Microsoft's controller-less Project Natal, other people were also swayed by Sony's new motion sensitive controllers.

One such company is Koei Tecmo, which recently formed after the merger of mid-size companies Tecmo, the creators of franchises like Ninja Gaiden, and Koei, which is responsible for series like Dynasty Warriors.

The new player in the industry recently expressed its interest in the matter through the voice of its leader, Kenji Matsubara, who revealed that, even though for titles like Ninja Gaiden, which were action-intensive, they might not be suited, other, more casual items might be a great fit for the new technology.

“I'm sure that for casual games these motion controls will be very popular, but for action games like Ninja Gaiden we need quick responses and if you're swinging your arms around like you're using a sword you will soon be tired,” Matsubara said.

“Maybe we have to change the playing style and check the technology to see how quick it can be,” he explained. “So, at first it will be casual games and then maybe hardcore games and we have to prepare for that and provide the games to satisfy that playing style.”

Hopefully though, we will see many developers grind their teeth with more casual titles and only once they have mastered these new technologies will they be implemented in iconic franchises like Koei Tecmo's Ninja Gaiden. But until Sony launches this new type of technology, in spring next year, PlayStation 3 fans will be able to use the classic controller with Ninja Gaiden Sigma 2, which will be hitting at the end of September or the start of October in all territories around the world.