Dec 8, 2010 19:51 GMT  ·  By

Flamboyant games designer Peter Molyneux recently talked about Microsoft's Kinect peripheral, and how it can help designers like himself create whole new genres for video games, due to the new nature of the controls.

Molyneux, famous for titles like Black & White or Fable, is the boss of Lionhead, a studio owned by Microsoft, and already worked on the Milo technology demo for the system, back when it was called Project Natal.

Now, even if Fable III, his latest game, didn't have support for Kinect, Molyneux is thrilled about the new peripheral.

"Everything changes when you change the controls, and that's what's happening now with Kinect," Molyneux revealed.

"It's like going from driving a car to driving a plane... once we as designers have had time to play around with it, then whole new genres of games will come from that."

The eccentric games designer also approached his tendency to hype things out of proportion, as seen with games like Fable III or its predecessor, Fable II.

"I've been a show off since I was two," he said, "and on the whole it's helped massively."

While the Milo tech demo won't get off the ground, at least for the time being, it will be extremely interesting to see what Molyneux and his team at Lionhead can do with the Kinect, especially since the new motion detection peripheral is in serious need for some quality games, not just party or casual titles.

Maybe one of those Kinect titles will convince Molyneux that he created a great game.

According to him, it needs to sell over 5 million units and become a favorite for many gamers, in order to make him proud of his work.

Until then though, Molyneux and the team at Lionhead have just released a patch for Fable III, in order to fix the many problems encountered by players on the Xbox 360 platform.