Many big modifications are coming to Halo 4's multiplayer mode

Jun 1, 2013 05:41 GMT  ·  By

After lots of testing and debate with fans, 343 Industries has confirmed that it's going to release the long awaited weapon tuning update for Halo 4's multiplayer on June 3 and even posted a list of all the changes included in the patch.

Halo 4's multiplayer has been a huge success and 343 Industries has delivered lots of updates in order to keep things interesting and balanced.

After many tweaks to the different playlists, the studio decided to tackle the issue of weapons balance and worked for quite a few weeks on making sure that guns like the Battle Rifle, Carbine, or DMR are tweaked.

That update is finally ready to be released next week, on June 3, and a full list of changes has just been made available, so check it out below via the Halo Waypoint.

Battle Rifle: - The Battle Rifle damage has been increased. The Battle Rifle is now capable of killing in four bursts. - The Battle Rifle rate of fire has been slightly decreased. - The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased. - Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).

Carbine: - The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds. - The Carbine accuracy has been increased (projectile spread decrease). - The Carbine red reticle range has been decreased.

LightRifle: - The LightRifle zoomed rate of fire has been increased. - The LightRifle un-zoomed rate of fire has been slightly decreased. - The LightRifle red reticle range has been increased to match the updated DMR range.

DMR: - The DMR red reticle range has been slightly decreased.

Assault Rifle: - The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds. - The Assault Rifle auto-aim angle has been reduced. - The Assault Rifle projectile spread has been decreased.

Storm Rifle: - The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds. - The Storm Rifle auto-aim angle has been reduced. - The Storm Rifle projectile spread has been decreased.

Suppressor: - The Suppressor damage has been increased. The Suppressor now kills in three less rounds. - The Suppressor auto-aim angle has been reduced. - The Suppressor projectile spread has been decreased.

SAW: - The damage has been increased to maintain double the damage-per-second of the Assault Rifle.

Magnum: - The damage has been slightly increased. The Magnum is still capable of killing in six rounds.

Warthog: - The damage has been increased on both the Mantis and Warthog Chain Gun.

What's more, 343 Industries also confirmed that across the multiplayer the speed of the players has been slightly increased to 110%.