The new content will be included after the launch of The Old Gods expansion

May 15, 2013 07:56 GMT  ·  By

The development team working on the Game of Thrones themed mod for Crusader Kings II announces its plans to add the Eastern continent of Essos to the experience, allowing gamers to play as the Free Cities and the factions around Slaver's Bay.

The map for the new content has already been created, using both canonical data from the books of R.R. Martin and speculation from the fan community.

The Free Cities and the Slaver’s Bay powers will be simulated using the mechanics of The Republic expansion for Crusader Kings II, with powerful families fighting for control and for the right to establish trade outposts.

Gamers can also choose to take control of the Summer Islands and try to complete a successful invasion of Westeros.

The team states, “Now only the history setup has been partially down thus far, so there aren’t any unique mechanics done yet. However some ideas have been started to be thought out, e.g. Aegon will be able to choose to unify The Free Cities rather than Westeros.”

The Game of Thrones team also has plans to use the ruins, maybe as colonies that any faction can claim as long as it has the strength.

Developers add, “Note The Rhoyne shall be navigable upto Norvos and Qohor. Also we will almost certainly make a unique shield for ruins, so they are easily distinguishable.”

In future version of the Game of Thrones mod, Ibb, Qarth, Sothoryos and other more obscure cities will be added and the community will suggest new mechanics unique to the Eastern factions.

The Dothraki will also become a reality, threatening both the Free Cities and maybe even Westeros.

Game of Thrones will get a new version once the Old Gods expansion for Crusader Kings II is live and only then will the team focus on shaping up Essos.