An action role-playing game that will use actual astronomical data

Oct 16, 2012 13:44 GMT  ·  By

It's not uncommon for developers to announce Linux support for their games nowadays, especially if they promote the title on Kickstarter. This is the case of Divine Space, a game that promises a lot of interesting features.

For some weird reason, space simulators are making a comeback. Chris Roberts, one of the pioneers of this genre, also announced Start Citizen, albeit only for the Windows platform.

Divine Space is a game that promises to do something that no other developer has thought to do before. Just like other studios that take a lot of pictures of a particular place or city, before starting the actual development, the makers of Divine Space want to do something similar, but on a totally different scale.

Including real astronomical data into a game seems to be a pretty tall order, but in fact, it could prove to be the lucky ticket for the Dodo Games studio from Russia.

Divine Space is a 3D space adventure/quest action-RPG, focused precisely on science fiction, with third-person view, click-n-go controls and real-time combat system.

The game will initially be launched for iPad and Android, but the following platforms will also include Linux.

The story of Divine Space starts at Gliese 581, the first solar system that contains a planet possibly suitable for life. The humanity has just colonized a planet in that system and from there, players will explore unknown stars and planets, experience unexpected plot twists, and influence the entire political situation in the game.

Probably the most important feature of Divine Space is the fact that it is completely free and will be distributed free of charge.

Other important features include building your own starships, faction wars, and a control scheme that will be easy to use by anyone.

If you are interested in the project, you should check out the official Kickstarter website.