The game is currently in closed beta testing, with no official release date issued yet

Sep 8, 2014 09:28 GMT  ·  By

Landmark used to be about creating wonderful things, erecting imposing structures and building the impossible, but thanks to its latest update, it's now going to become about hitting people in the face with pointy swords.

For the time being, EverQuest Landmark is in closed beta, and you can register on the official website and keep your fingers crossed, or you can buy your way in like a boss.

Continuing and greatly expanding the world and gameplay possibilities of Everquest, the upcoming sandbox / massively multiplayer online role-playing game experience seems too big for its own good for the time being, what with all the environmental destructibility and building, set to the background of a traditional role-playing game where you go on errands and slay wildlife and demons.

What's new

The latest update introduced combat to Landmark, allowing people to hit others with swords and launch projectiles at each other. However, the hostilities are limited to the boundaries of the arena, an area with the sole purpose of smashing faces, so you won't have to worry about people murdering you in your sleep and stealing your house, at least for the time being.

The newest update introduces Lady Death, which will be available in three special Player versus Player flavors: Zone Control, Deathmatch and Team Deathmatch.

The game also got a brand new combat user interface, including armor, health and stamina displays, and now there's also falling damage, so watch out for that pesky gravity.

For the time being, there are three weapon types, Soldier's Blade, Marksman's Bow and Conjurer's Staff, as well as proximity mines to blow up opponents (hopefully), so the array of destructive implements is pretty limited, but hey, when armed conflict was invented, people had less to rely on.

Is this Landmark worth seeing?

Landmark is developed alongside EverQuest Next by Sony Online Entertainment, as the next chapters in the Everquest series. The two games have been in development for quite a while, and while the Next portion will deal with adventuring, the Landmark one will deal, as its name suggests, with content creation.

The decision to create two separate products might seem like a puzzling one, but the developers' aim to deliver a mishmash of World of Warcraft (or rather, Everquest) and Minecraft could turn out pretty interesting.

For the time being, a release date for both of the games is yet to be announced, but we'll keep our ears open and come back with the news as soon as it drops.