Players will need to dominate a game area to get points

May 18, 2013 15:31 GMT  ·  By

The development team working on Europa Universalis IV is revealing the new scoring system that will be used for the grand strategy title, mainly in order to allow those engaged in multiplayer to assess the evolution of their nation.

The scoring system will use the newly separate categories of Administration, Military, and Diplomacy.

The team writes in a developer diary that “Every month you get points, depending on your rank in these three different fields. The top 10 nations in each field earns points, with the number of points dependent on your rank in each category.”

Those who are not in the top ten do not get any points but they are never penalized for failing behind the pack.

Elements like income, fleet power, vassal nations, alliances, armies, manpower, leader, and technology will be considered for the scoring system in Europa Universalis IV.

The game will launch in the fall on the PC.