The company is preparing for the transition to Xbox One and PlayStation 4

Oct 30, 2013 08:27 GMT  ·  By

Video game publisher Electronic Arts has posted its financial results for the second quarter of the current fiscal year and it is revealing that it has seen a big increase in the percentage of its revenue that’s linked to the PC and to digital experiences.

The company says that its GAAP revenue has reached 695 million dollars (505 million Euro), which is a decrease when compared to the same period of last year.

The share linked to PC games and digital titles has increased by almost 50 percent to reach 450 million dollars (307 million Euro).

Electronic Arts considers this to be good news because it needed new source of revenue even as the hardware market makes the transition to the Xbox One and the PlayStation 4.

Blake Jorgensen, the chief financial officer of the company, is quoted by VG247 as telling investors that, “EA’s strong second quarter was driven by great title launches, continued digital growth, and financial discipline. While we have made good progress in the first half of the year, we remain focused on executing our FY14 plan and delivering a full slate of amazing games and services to players on current and next-generation consoles, mobile, and PC.”

One of the strongest performers is the Ultimate Team mode for FIFA 14, which continues to attract a huge number of players who are willing to spend real-world money in order to get access to their favorite players.

Mobile revenue for Electronic Arts has remained flat and Origin has also performed well in the past quarter.

Electronic Arts has just launched Battlefield 4, the first-person shooter from DICE, which is expected to be one of the top sellers of the year.

The company has also confirmed that Titanfall, the new title from Respawn Entertainment, will be launched exclusively on the Xbox One, the 360 and the PC.