The player can capture it and restore it to its glory

May 19, 2014 12:57 GMT  ·  By

The development team at BioWare continues its long-term project of familiarizing players with the world of Dragon Age: Inquisition before the launch of the game by revealing the Fortress of Adamant, a new location that gamers will be able to visit and pick up quests in.

The company continues to deliver information using documents that are written by in-game organizations or people and this time, it quotes from Veldin, Grey Warden of Orlais.

He states on the official site that, “Of all the decisions we Grey Wardens were forced to make over the lean years, withdrawing from the fortress of Adamant was perhaps the most difficult. It had been built to stand as a bastion against the darkspawn spilling out from the Abyssal Rift—a symbol of how we had done the impossible and pushed those creatures back into the shadows where they belonged.”

The Grey Wardens were a very powerful organization when the first Blight appeared and they managed to destroy it, but as the threat of the Darkspawn and their horrible gods disappeared, their ranks thinned and their resources dwindled.

The Fortress of Adamant become a symbol of decline and the organization has decided to retreat in the face of the onslaught of demons who are pouring through a tear in the Veil that separates the human world from the Fade.

Veldin adds, “We left the great griffon statues to tarnish and wear in the blowing sand, retreating to Montsimmard with a sense of loss and shame. I recently returned with a small expedition to retrieve supplies left behind and was surprised to see it still standing. The dwarves did well by us, and I suspect Adamant will remain for ages to come...”

BioWare suggests that gamers will be able to take control of the Fortress of Adamant and restore it to its former glory if they want in order to make it a powerful base for their own party.

The studio has already explained that gamers will be able to influence the game world using a variety of choices and quests and that the ramifications of their decisions will be important in the long term.

More areas of the game will be revealed in the coming weeks, all of them created using the impressive Frostbite 3 engine from DICE.

Dragon Age: Inquisition will be launched on the PlayStation 4, the Xbox One, the PC and current-gen consoles in the fall.