The team says that all decisions do have an impact on the world

Jun 18, 2014 06:58 GMT  ·  By

The development team at BioWare has suggested that it will deliver more than 40 endings for the upcoming Dragon Age: Inquisition, but now the team has clarified the issue by saying that just a limited number of them are entirely unique in terms of how they resolve the core elements of the narrative.

The official Twitter feed of Mark Darrah, one of the executive producers working on the title, explains that, “Ending clarification: Most endings are major variations based upon your choices in the game. There are only a few completely unique endings.”

It’s currently a little unclear what the difference between unique and major is when it comes to the story that BioWare is creating for its new video game.

During the E3 2014 demo, Mike Laidlaw, the leader of the development team, explained that almost all the decisions that a player could make in the game were designed to have a clear effect on the world, even if his choices might not be directly reflected in the ending.

He showed how using Cassandra as a spy to infiltrate an enemy fortress can have consequences for her, especially after she is captured and tortured, and can influence the way the player’s party deals with both narrative sequences and with a series of battles.

Dragon Age: Inquisition is a role-playing game that features an expanded world, bigger than those of the two previous installments in the series, and BioWare wants the player to feel powerful enough to influence everything from the course of civil wars that are ragging to the fauna that thrives in an area.

During E3 2014, the company revealed some of the companions that gamers will be able to choose for their party: Sera, The Iron Bull, Vivienne and Blackwall.

The studio also showed the variety included in Dragon Age: Inquisition by using a mage, female Qunari, as the main character.

Gamers can also choose to use humans, elves and dwarves.

The coming game’s story will ask the player to deal with a breach in the Fade that’s threatening to flood the world with demons, but the gamer will also have to find a way to make peace between the Chantry, the Mages and the Templars and deal with a variety of other side quests.

Dragon Age: Inquisition will be launched on the PC, the PlayStation 4 from Sony and the Xbox One from Microsoft on October 7 of this year.