The power of Frostbite 3 allows for more dynamic angles

Oct 16, 2013 18:01 GMT  ·  By

Dragon Age: Inquisition, the upcoming RPG from BioWare, will feature a dynamic camera system, thanks to the Frostbite 3 engine, that will greatly improve the quality of cut scenes during the story.

Dragon Age: Inquisition is the third major installment in the medieval fantasy RPG series from BioWare and the first to use the new Frostbite 3 engine, which promises better visuals, smoother mechanics, and great performance on all platforms.

Cinematic Director Jonathan Perry also confirms to Gamerzines that the engine allows the use of a special dynamic camera system during cut scenes that will improve the quality of these sequences.

"One of the things I’m excited about with Dragon Age: Inquisition is that we have all new tech allowing us to build a lot more reactive systems. So instead of just switching back and forth between these over the shoulder cameras, still using these stages, we can create cameras that are intelligent."

"They can react to what’s going on in scene, so if you’re really upsetting somebody or the relationship is taking a turn for the worse we can start to drop the camera down or pitch it up, so it feels a bit more hostile, or if you’re making all the right moves in that romance conversation, flirting back and forth, we can have the camera push in."

Thanks to the new camera, Perry is confident that players will interact in a better way with other characters during the story and that the sequences will reflect the current mood.

"I think it’s really cool that we have an intelligent camera at this point, so it opens up a lot more opportunities to make these scenes feel unique. We might experience the same lines, but the framing of the characters in the shot might be completely different based on what we’re doing."

"Previously when a character said a line they would always have the same emotion, but now we have systems depending on how you’ve been treating that person. They could say the same line, but have a stern look or a happy look based on how the conversation is going or what has come before that."

BioWare already promised that Dragon Age: Inquisition will feature the same great emphasis on choice and repercussions seen in previous games.