Chrome engineers further iron out the bugs plaguing the Webkit application

Sep 16, 2011 07:43 GMT  ·  By

An updated V8, a full screen JavaScript API now enabled by default, and many visual improvements (as well as some under-the-hood) have made their way into the latest Chrome Dev builds for all supported platforms, according to Google.

Blogged yesterday by program manager Dharani Govindan, “The Dev channel has been updated to 15.0.874.15 for Windows, Mac, Linux, and Chrome Frame.”

On all platforms, Chrome Dev now features an updated V8 (version 3.5.10.9), JavaScript fullscreen API now enabled by default, bug fixes and visual improvements for the New Tab Page, and tons of fixes for many known stability issues, according to Govindan.

The Google staffer mentions one known issue with the Linux build. Apparently the browser would crash for anyone attempting to print a page. The crash reportedly occurs as soon as users hit Ctrl+P.

As usual, the full set of details regarding this release can be found in the SVN revision log. Testers are being told not to be shy of the bug reporter and file any new issues they may encounter in their daily surfing sessions.

Chrome 15 feels solid as a rock, at least on Mac OS X where the software is already Lion-enabled with some of the OS’s key features, like Full-Screen and Resume.

In a recent release of Chrome for Mac, Google engineers have been busy implementing a workaround for crashes in Chrome’s GPU process with some NVIDIA hardware. This problem appears to have been eliminated completely.

Although Google’s development cycles generally last about six weeks, if things go smooth for all other supported platforms (Winows, Linux, Chrome Frame) we don’t why Google Chrome 16 wouldn’t arrive a tad sooner, say, next week.

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