Gamers will be able to discover secrets hidden inside computer code

Dec 11, 2013 07:59 GMT  ·  By

The development team at Double Fine announces that it plans to launch a new video game project called Hack ’N’ Slash in the first half of 2014 on the PC, Mac and Linux, delivering to players yet another project that resulted from its Amnesia Fortnight prototype contents.

The game will focus on an elf who has access into a computer game in a similar manner to the movie Tron and then needs to use a mix of technological and wizardly skills in order to find all the secrets embedded in the code.

Brandon Dillon, the leader of the Hack ’N’ Slash project at Double Fine, is quoted by Eurogamer as saying that, “Instead of swords, arrows and bombs, you discover exploits, trainers and cracks. The puzzle dungeons will be designed to teach you progressively more sophisticated hacking, cheating and reverse-engineering tools. And they won't be toys. They'll actually be used to hack the running game.”

The developer explains that he was fascinated by the idea that a player should try and discover secrets in a game by having very limited info about them initially.

He wants gamers to experience a side of coding that they have never seen before while also engaging in fun gameplay.

Tim Schafer, the president and the chief executive officer of Double Fine, adds, “Look, I'm going to be honest with you here: I don't really understand what's going on inside this game's code. I believe it contains 'algorithms.' But I know what's going on inside my heart when I play it. And that is joy.”

Hack ’N’ Slash is being created with resources coming from the Indie Fund. The group has previously offered the money required to make Spacebase DF-9, a building simulation with science-fiction themes from the same developer, which managed to recuperate its own investment in two weeks after being offered on Steam Early Access.