Gold and experience are key to victory

Jul 1, 2010 09:11 GMT  ·  By

This is a Hero Defense map constructed on the Cityscape tileset with a size of 128x128 of which 116x116 playable. We recommend you play this map with 5v5 players. Choose a hero, fight, earn gold and experience, all in order to raise the enemy base from the ground up.

A very important aspect in Doomsday Domination are the game modes. These modes have to be entered as soon as the game starts. First, you will enter the main mode: - Random + Healer - A random player on each side receives Priest/Knight and Wraith/Warlock. The rest of the players are given random heroes. - Choose your opponent - Each team picks the heroes for the other team - Elimination - When a hero dies, he disappears from the game and the player has to choose a new one from the stock of unpicked heroes. When a team loses all of its heroes, it loses the game as well. Elimination Random - Elimination + Random After choosing the main mode, it's time to choose the creep town mode: - Ogres Mortal/Satyrs Doom - Disables the spawning of Ogres for Doom and Satyrs for Mortal - Ogres/Satyrs Neutral – Enables the spawning of Ogres and Satyrs for Mortal or Doom. - No Creep Towns - Will disable the neutral creep towns and remove their Watch Towers. - No Creep Town Spawns - Will disable the neutral creep town spawning abilities. - Territory Mode - In this mode, every team will get 35 gold and 15 lumber every 30 seconds per creep town controlled. Includes no creep town spawns. The last modes that you will have to choose are the additional modes (that also stack): - No Wands - Makes all the wands unavailable - No Deny - Does not allow the player to deny creeps for experience and gold - Headstart Mode - Everyone starts with 1,800 gold and a level 6 hero - No Tips - Causes the tips not to display - Deathmatch Mode - First team to get 20 hero kills wins - Capture the Flag - Capture your opponents' flag five times in order to win.

Neutral creeps are also a very important part of the map. You can take over neutral towns in order to make them spawn more troops to fight by your side. To take over a neutral town, you need to destroy the tower guarding it. There is also a lumber upgrade in the base, which creates portals from your base to neutral towns you control. Keep in mind that Murlocs, Satyrs and Ogres that are killed inside the Mortal's base will give you only 33% gold bounty. The same applies to Gnolls, Satyrs and Ogres in the Doom Force's base.

This map is very similar to DotA from many aspects: size, modes (elimination=deathmatch), artifacts, recipes and many other things. Although it has lots of great things from Defense of the Ancients, it also brings plenty of new and exciting elements (a revolutionary mode system, capturable towns, teleport).

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