One of the most anticipated games ever is launching for the Mac platform as well

Jun 30, 2008 07:41 GMT  ·  By

At its Worldwide Invitational in Paris, Blizzard Entertainment unveiled Diablo III for PC and Mac. The game will have tremendous replayability through randomness, destructible environments and, of course, a new class.

"It's just before lunch in Paris, and city of lights has been invaded by hordes of Blizzard fans, eagerly flowing into the Porte de Versailles Exposition Center," reads a Gamasutra piece. "They've come from across Europe to the Worldwide Invitational, and during the opening ceremonies, they witness an announcement that the billion-dollar-a-year developer will be releasing a new PC and Mac title, Diablo 3."

Taking the stage, Mike Morhaime, president of Blizzard, stated: "I know you've been wondering if we have any big news for you at this event," he said. "Well... as it turns out... we do." The aforementioned source notes that, at this point during the presentation, the lights turned red, while an acoustic guitarist came up to perform the theme from Diablo II. As a fan, you're probably getting the tingles just by reading this. Soon after, "a rich cinematic trailer" for Diablo 3 began.

As soon as lead designer Jay Wilson was introduced, he demonstrated gameplay footage from the title, beginning to show off the Forgotten Tombs level. The gameplay is "exceedingly atmospheric" while the "user interface is clean," Gamasutra points out.

Another exciting new aspect is that environments are now destructible, while Wilson confirmed that "Diablo 3 will be filled with more story and quests than any Diablo before." Well, no one would have less, I'm sure.

The game has also been confirmed as a co-operative title, which introduces a new class, namely the "Witch Doctor." Wilson stressed out that some of these details (and the smaller ones we left out in this article) are subject to change, should Blizzard encounter difficulties with the development of the title.

Jay Wilson also noted that Diablo III would be "one of the first games to? have a lot of replayability through randomness." Wilson asked: "Is there randomness?" He answered his own question confidently stating: "absolutely there is," weighing in on random monster encounters and items. Wilson claimed this was actually a key feature of Diablo III.

"We could just make Diablo 2 again - and the fans would probably be happy with that," Wilson went on explaining why they took so long to make the announcement. He went on saying that, "in order to be worthy of Blizzard and worthy of the fans, the game had to be a significant step forward," Gamasutra posts.

Lastly, Diablo III should be seen "as an extremely fast-paced combat game," Blizzard's designer concluded.

Be sure to check out this Diablo III Complete Gameplay Trailer to get a taste of what's to come. As for us, we'll make sure to post the Mac system specs (and other details) for the newly announced Diablo III as soon as they're available.