The first-person shooter is coming to last- and current-gen consoles on September 9

Aug 20, 2014 06:18 GMT  ·  By

Considering that Destiny comes from the makers of the Halo franchise, you'd do well to expect it to include a pretty hefty multiplayer component, and Bungie has pretty much confirmed that custom and private matches are also on the menu, sometime in the future.

While the upcoming multiplayer online first-person shooter won't include custom and private PvP matches right off the bat, Bungie isn't ruling out the features popping up later after launch.

"It's really about how we wanted to make sure for launch that we had the best gameplay that we could offer for the core competitive multiplayer activity," Bungie's Jonty Barnes tells The Sixth Axis.

"I think what you'll find is that over time we're going to see some things arrive, and I think players are going to inform our prioritisation of what features we update," he continues.

Barnes also mentions that Bungie now has a chance to improve on the long-standing multiplayer legacy it created through the Halo franchise, with its commitment to continue the development of Destiny after launch.

"We did a bunch of this with Hoppers [temporary playlists], I guess, in previous Halo games, but we're on a much greater scale of potential change, if we choose to do it," Barnes says.

Rather than restricting itself to only releasing major DLC content drops and sequels, Bungie stated several times that it planned to keep actively improving Destiny and adding new content.

Although the game underwent an alpha test on the PlayStation 4, followed by a beta open for all available platforms, giving players a taste of what's coming, Destiny still has a lot of game to reveal at launch.

"The amazing things that came out of it was the player experience. At Bungie, this is the game we wanted to make and we're all gamers, and we assume that the audience out there loves what we want to make because we like playing the game. But when you get 4.6 million people, you get a much broader view on that, and it was great to see that people really enjoyed it."

"There were a bunch of things that they liked more than we anticipated, a bunch of things that they wanted and some thing that we had to fix, so that was really, really awesome," Barnes says.

In addition to this, he has also talked about some of the most requested features that are on the team's post-launch to-do list, including bears, and Barnes has assured gamers that they won't have to wait for a sequel in order to get them.

Destiny is currently scheduled to come out on September 9, headed to the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One platforms.