How exactly does a movie like DOA fail? There are hotties in it, right?

Jun 19, 2007 09:17 GMT  ·  By

As soon as Dead or Alive, the action movie based on the Dead or Alive fighting franchise Xbox 360 gamers should be familiar with, launched to be a trash film this weekend in its American debut - given that it appeared on 505 screens, grossing an estimated $232,000, as 1UP reports - naturally, the film finished by far outside the top 10 for the weekend.

Apparently, just shooting the movie was a bad experience for the actors, as I found posted on same site some while ago. Jamie Pressley (starred in My Name is Earl) told Rotton Tomatoes then that the film was trash: "I can't say that I'm upset that it didn't come out. In the process of filming, a lot of bad stuff came up and happened, being that we were over in China in little small villages, you didn't have the means necessary to get things done like you do when you're in Hollywood ... And I think for gamers, a lot of the stuff was inaccurate because they changed it along the way."

Since the game is all about half naked chicks, anyone would have predicted a major success, but as "Gitesh Pandya of film site Box Office Guru described the per-screen average of DOA: Dead or Alive as 'pathetic,'" the same site mentioned above posts. He also suggested that the motion picture will most likely "see most of its business on DVD."

Just so you know, the film (directed by Corey Yuen) was budgeted at $21 million, while DOA: Dead or Alive is expected to hit DVD on September 4th. Now, keep in mind, what you've herd above doesn't mean that the film is indeed trash. It doesn't mean that it's great either, so just wait and see it for yourself. My question is (and I'm very surprised at this): How much can a chick-filled movie suck?!