Development team wants to fulfill the oriignal promise of the service

Apr 26, 2012 21:41 GMT  ·  By

Despite the fact that the multiplayer Elite service is already a fact of life for much of the Call of Duty: Modern Warfare 3 playing community, the development team at Beachhead believes that they still have something to prove following the initial problems that they experienced when Elite was launched back in November of 2011.

Noah Heller, who is the product manager working on Elite at Activision, has told MCV that despite the initial success of the service the team still has some way to go, stating, “We still have to prove ourselves.”

He added, “There’s a lot of people we pissed off all the way back to November, and we have to show them we are not going to let that happen again. But we have started fulfilling our promises and people are starting to get it is real value for money.”

Elite is at the moment only offered on the PlayStation 3 from Sony and on the Xbox 360 from Microsoft and users initially experienced problems logging in and using the various features.

The company has also promised that it would bring Elite to the PC, but the version has not been launched, with the team citing problems linked to the fairness of the platform.

Elite is free for players who opt for a limited range of features, but those who are willing to pay each months will be able to get early access to a number of extra content packages before the rest of the player base.

Activision has confirmed that it has plans to launch a 2.0 version of Elite during the fall of this year alongside the next Call of Duty video game release.

The company has not said what new features players might expect from it or whether the new Elite will also be used for Modern Warfare 3 retroactively.