Black Bean signs reference strategy title

Jul 25, 2005 21:59 GMT  ·  By

Black Bean announced a pan European publishing deal with 2By3 Games to release the dynamic turn-based strategy game, Gary Grigsby's World at War for personal computer.

World at War allows players to relive all the epic battles of WWII in four full length scenarios which feature taking command of air, naval, and land combat units. The player will also need to carefully manage resources needed to build military hardware which need to last the duration of the war.

Choose between 5 different armies comprising German, Japanese, Soviet, Chinese, or Western Alliance troops and lead their armies to victory by honing abilities in research and development to build larger, more powerful combat units, and carefully tailor strategies several turns in advance in a bid to actively recreate or change the outcome of the key moments in history.

Marco Minoli, Head of Marketing at Black Bean said, "This is a fantastically in depth WWII turn-based strategy game that will test the players capacity for military command. The title has already performed well with US media and we expect to mirror its critical success in Europe."

Game Features Include:

4 full length scenarios comprising Spring '40, Summer '41, Spring '42, Summer '43 and lasting to the end of the war. Over 350 areas on a sprawling world map. Five playable forces including Germany, Japan, The Soviet Union, The Western Allies, and China within 38 different countries. Command 15 different land, sea and air units as well as infrastructure and supply units. Each unit has up to 14 attributes which can be improved through research and development. Rules that cover strategic movement, forts, cold weather, zones, airborne attack, amphibious invasions, partisans, militia, and many other features. Fog of War rules that hide enemy units and production. Supply rules that can be set to provide a common pool for all units to draw from or the creation of field units that must accompany armies. PBEM playability for 2 to 5 players. Challenging AI that offers a unique gaming experience. Ability to automate either or both the production and research functions. An in-depth tutorial that smoothly integrates the player with the game.

Releasing the 23rd September 2005 on PC, Gary Girgsby's World at WarTM sets new boundaries within the strategy genre.