Both Tea Party and Occupy Wall Street were precited by developers

Oct 24, 2011 14:52 GMT  ·  By

BioShock Infinite is shaping up to be one of the most interesting video game to be launched in 2012 and the developers seem interested in creating a complex game world, which even reflects some real world political elements, like the two confronting factions and the way they behave.

Speaking during the New York Comic Con event with Complex Ken Levine, who is personally leading the development of BioShock Infinite, has said, “We started the game thinking about the city and the nationalistic, patriotic, religious components of the city. A lot of people said ‘oh, you’re copying the Tea Party'. And in a way we were copying the Tea Party, in that the Tea Party is another expression of a movement that’s happened over and over again in American and European and every kind of history.”

He added, “The opposing group, the Vox Populi – the much more leftist, populist group – shortly after we introduced that to the world you see the Occupy Wall Street movement. The reason that happens is because these movements happen over and over again. Quite often they happen as reactions to each other.”

Levine has created the original BioShock, which tool place in an underwater city, after reading up on the libertarian philosophy of Ayn Rand, with a number of characters talking about how freedom and control need to be balanced in society.

The sequel was not created by the same team but the developers again injected a number of political concepts into the game, with a form of communism taking over some parts of Rapture.

BioShock Infinite takes the player to the sky, as a former detective who is in search of a mysterious girl with special powers, but it seems that while fighting his way through Columbia gamers will also be able to lean a little about politics.

Infinite is set to be launched on the PC, the PlayStation 3 and the Xbox 360 next year.