Following some complaints

Nov 3, 2008 21:01 GMT  ·  By

Fallout 3 is a massive game eagerly anticipated by fans all over the world. The post-apocalyptic RPG (Role Playing Game) has been absent for nearly ten years and players have been desperately looking forward to getting their hands on Bethesda's new title.

With such a massive fan base, the developer can’t afford any wrong step concerning the way it handles the community and the feedback it has been getting. Such was the case with the DRM (Digital Rights Management) system which Bethesda employs for protecting the game against piracy. The company talked about it in the past and said that it would be very mild, in an effort to fight the bad reputation of DRM software.

After the recent launch, a few gamers complained about the fact that DRM was still used and that the game had quite a lot of glitches which prevented it from being played or installed at all. Bethesda quickly reacted to the complaints and issued an official statement in which the company clarified the terms of the DRM software, SecuROM, and addressed a few of the users’ problems.

“For Fallout 3’s copy protection on PC, we use the same security model as we did for Oblivion - a simple disc check. We only use SecuRom’s disc check functionality for copy protection. We do NOT limit the number of installs. We do NOT use online authentication or any other SecuROM functionality except for a disc check when you install the game and when you launch the game. We do not install any other programs and we don’t have anything that runs in the background while you’re playing the game.”

It really is the most basic solution to prevent piracy and gamers have to understand that developers need to ensure a profit in order to continue to create new games, and this means employing measures against piracy.