The game should perform much smoother once the machines are live

Apr 25, 2014 11:06 GMT  ·  By

DICE has confirmed that it's finally solved the rubber banding issues that have affected Battlefield 4's multiplayer mode, particularly in the 64-player matches, by upgrading to new high-performance servers that ensure a smoother performance.

Battlefield 4 launched way back in November of last year across a wide variety of platforms, including the PC, PS3, PS4, Xbox 360, and Xbox One.

Unfortunately, across all devices, the game encountered a huge amount of problems, glitches, and bugs, relating to both the single-player story campaign and the multiplayer one that mattered to a lot of users.

Developer DICE has since released plenty of different updates to fix these issues but some major problems persisted, including a rubber banding one that was quite obvious in 64-player matches.

The studio revealed a few weeks ago that it was looking into the problem and has just confirmed on its website that the issue was due to the actual servers of the game's multiplayer.

"As you know, we’ve been looking into resolving the rubber banding that some players on certain platforms have experienced with Battlefield 4 after the recent release of Naval Strike. We’ve found that the root cause of the issue was a configuration of certain hardware types dedicated to 64-player matches," DICE Vice President and General Manager, Karl Magnus Troedsson, said.

The developer has also revealed that, through the new high-performance servers, the problem has been solved.

"We have invested in new hardware to resolve this issue and deployed new higher-performance servers this week. In preparation, we conducted a significant amount of testing before installing the new servers to ensure they would correct the issue. We are already seeing performance improvement with 64-player matches and expect this to continue."

Troedsson has unveiled that, while the process took much longer than the studio would've liked, he's sure it was done right and that the solution works in the long term.

"While the process took longer than we would’ve liked, we wanted to be 100% sure it was done right and that the long-term solution was properly in place. Our objective is to deliver the best player experience possible. We feel this solution helps us deliver that to you. Stay tuned to our official channels for more information."

You can expect to hear more about future updates for Battlefield 4 in the near future, especially since the last few patches were launched at the end of March, and it's been a while since new improvements were promised.