Gamers have a long list of tweaks to explore and internalize

Mar 10, 2014 22:26 GMT  ·  By

The development team at DICE and publisher Electronic Arts are delivering a major new patch for Battlefield 4, which is designed to make the entire game experience more balanced, while offering fixes for the most common bugs.

The official announcement on the forums states that the biggest improvements are:

- Several crash fixes and stability improvements - Fixed an issue with data re-sending that was causing rubberbanding on some servers - Increased the maximum rank to 120 - Fixed an issue with the kill camera triggering before game client would display the last portion of damage being dealt, giving players the impression that they died too early - Fixed issue with blood effects, damage indicators, and health bar updates in the HUD being out of sync. This issue meant that players would sometimes miss information about being shot at, or get the impression of too few hits occurring for the amount of bullets that hit. - Tweaked the speed, dispersion, and re-arm duration of the IFV and MBT projectiles

The full list includes more changes linked to stability, more bug fixes, and changes for the Spectator Mode.

There are also modifications linked to the way grenades and pistols work, and other weapons and vehicles present in Battlefield 4 have also been tweaked by the team at DICE.

Dedicated players of the shooter need to pay close attention to the patch notes because they can have a fundamental effect on the way they approach the various multiplayer modes.

The patch is very similar to the one that was launched on the PC last week.

The development team at DICE has repeatedly said that it has plans to deliver as many patches and updates as necessary for Battlefield 4 in order to make sure that gamers are satisfied with the shooter experience.

At the same time, the studio is working on the new Naval Assault DLC for the title, which is designed to introduce four new maps and an entirely new mode.

Rumors have suggested that the final two downloadable content packs for Battlefield 4 will be created by the DICE studio in Los Angeles rather than the one in Stockholm, which might move on to work on an entirely new title in the series.

Comments from the leadership of Electronic Arts have suggested that the series was not affected by the troubled launch of Battlefield 4 and that a Bad Company inspired title might arrive before the end of 2014.