The character was the only one in the series to lack big moments

Jun 13, 2012 07:00 GMT  ·  By

The new Gears of War: Judgment will give gamers a chance to focus on Baird, who has only been a sidekick in the series up until now, and his lack of big moments and unexplored backstory made him the obvious chance for the team working on the game.

Cliff Bleszinski, who is the voice of Epic Games when it comes to Gears of War, told Game Informer that, “We actually had decided to use Baird based upon the assumption that he didn’t have his story told in Gears of War 3.

“Paul got to have his moment, Marcus had his moments, Anya – everybody else had their moments But Baird was kind of just left in the back being a sarcastic asshole, so from there we decided to put him the main character.”

As most video game companies these days, Microsoft and Epic Games are gathering information about their fans’ playing habits, and that showed Baird to be one of the most loved characters in the entire franchise, which cemented the reasons of the development team.

Bleszinski added, “I personally believe that Baird is so beloved by the fans because we live in a world where being cynical and snarky and sarcastic is the norm, especially on the Internet. I think that’s why he resonates with a lot of gamers.”

Little is known about God of War: Judgment at the moment, with just a trailer shown officially during E3.

A new game mode has been confirmed, called OverRun, which will apparently combine Beast and Horde, known by players from previous installments.

Certainly, core players in the series like Marcus Fenix will play a part in the core Judgment single player story.

Gears of War: Judgment is slated for an exclusive launch on the Xbox 360 from Microsoft and the date is currently linked to the fall, although a delay into early 2013 is a possibility.