Gamers have been quick in discovering some of them

May 22, 2012 19:01 GMT  ·  By

Batman: Arkham City has been launched during the fall of 2011 and quickly became one of the biggest titles of the year, but despite the number of copies moved to gamers and the amount of time that has passed, there are still some secret elements in the superhero game that the fan base has failed to discover.

Sefton Hill, who is the game director working on Batman: Arkham City, has told an audience at the Kapow! Comic Con, that, “There are still three or four things that people haven’t seen – some of them very subtle things.

“There’s one that we had right in one of the first demos that we did that nobody has found – it’s in there if you look hard enough.”

Despite the fact that gamers have overlooked a few of the more obscure references that the development team has put in, Hill is impressed with their ability to solve clues, adding, “Some of them we put in there that were really obscure were found within a week. We didn’t think anyone would ever solve that, but it only took people two days.”

He was talking specifically about the Scarecrow content included in Arkham City.

Arkham City is set to get a new piece of downloadable content, called Harley Quinn’s Revenge, in the coming weeks, with a new adventure for the main character and presumably more references for the fan base to discover and explore.

The game uses a third-person perspective and an open-world structure and has been widely lauded for the way it has managed to reboot the superhero genre in video games.

Batman: Arkham City can be played on the PC, PlayStation 3 and Xbox 360 and a Game of the Year edition of the game will be launched in the United States in June and in other areas of the world in September.