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August 29th, 2011, 20:31 GMT · By

id Software Ready to Deliver DLC for RAGE

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Watching out for DLC
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The developers working on the first-person shooter RAGE at id Software have announced that they are ready to begin working on downloadable content for the title, but that they are also busy putting the finishing touches on the experience.

The game will be launched on the PC, the Xbox 360 and the PlayStation 3 on October 4 in the United States and three days later on European markets.

The id Software team is said to be making sure that the shape of the game is the best it can be on launch and that it is also ready to tackle any bus that players find via quick patches, which will be offered via the Steamworks service on the PC.

Speaking to Rock, Paper, Shotgun Tim Willits, who is the creative director working on RAGE at id Software, has said, “The programmers are all very, very, very busy, but the level designers and the artists are starting to work on some DLC. But we want to hold off a bit and find out what people like, because you shouldn’t just assume people like then find they want something else. So we wanna find out what they actually like for the DLC.”

He also offers some thought on the importance of launching additional content for a game after the release date, saying, “When people buy the game, they spend a lot of money on it. To them it’s an investment. If they feel like the company that made it doesn’t want to invest in it, then they don’t want to invest in it. That’s why I think DLC’s important.”

Willits says that all developers need to make sure that they offer support for their games so that gamers feel that they get a solid return on their investment.

RAGE is the first new intellectual property that id Software has created since Doom and Quake.

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READER COMMENTS:


Comment #1 by: The Quicken on 11 Oct 2011, 08:04 UTC reply to this comment

Just finished Rage & loved it for the most part. So smooth & detailed...very impressive.

Ending needed a longer/bigger battle (WTF was ID thinking with this one??)

I enjoyed revisiting previous environments....but most of the missions that required me to do so were 'lack luster' and unimaginative. (did ID use all it resources on Designers/programmers?)

Not enough 'goodies' or hidden quests/places in the Wastelands...not really any to speak of really...

Graphically/playability this game is amazing....but it deserves more content/story (Borderlands/Fallout) and it would garner an 11 out of 10.

8 out of 10


Comment #2 by: dayo on 13 Oct 2011, 16:25 UTC reply to this comment

nice and tight, to the point not too tekkie!!!!


Comment #3 by: Uzerx1 on 20 Oct 2011, 18:35 UTC reply to this comment

Graphics were problematic as i heard with other people..gameplay was enjoyable and difficult at times but all of a sudden wtf it ended..seemed more like a demo to me.

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