Lots of classes and a management experience is present in the game's online mode

Jun 3, 2013 08:59 GMT  ·  By

The Last of Us received a single-player demo before the weekend, and curious fans have already found within it many references to the game's multiplayer mode.

Among them is the fact that it sees players create clans and manage them over the course of 12 weeks, besides fighting against others in traditional deathmatch encounters.

The Last of Us is out next week and, as of yet, neither developer Naughty Dog nor publisher Sony have actually talked about the game's multiplayer mode, instead focusing on the single-player, which received a demo over the weekend.

Now, it seems that quite a few references to the multiplayer were included in the single-player demo for The Last of Us, mentioning many new details besides the ones found in the files from God of War: Ascension.

According to a list of references available on PasteBin, the online mode will see players form clans, which apparently consist of non-playable characters controlled by the AI that can be earned or lost depending on the player's actions.

The clan travels across the U.S. and needs to be managed over the course of 12 weeks. Players will have to avoid the deadly Infected, fend off groups of Marauders, and attract new members through different actions and missions.

Clan members can unlock skills like sewing or hunting animals, but they can also suffer from different diseases, like botulism or infections.

Players can use special boosters during matches or missions and select different classes, which you can check out in the list below.

- The Stealth class has reduced health but will not show up on enemy radar when shooting - The Stealth class has less health but can sprint faster and use Listen Mode - The Tactical class has less aim wobble but has reduced sprint speed - The Tactical class can get health back from headshots and see nearby enemies on the mini-map - The Support class can craft items quicker but has reduced health - The Support class can spawn on teammates with |T| and health kits give more health - The Assault class receives health from melee hits and modded melee weapons are more durable - The Assault class has increased health but cannot use rifles - The Assault class can purchase armor at a reduced price and slain enemies drop more ammo

As of yet, Naughty Dog hasn't commented on the leak.