Feb 23, 2011 22:41 GMT  ·  By

Killzone 3 is now out in North America and will soon also arrive in Europe, and the game has managed to impress with its much-improved graphics and its smoother action with the leader of the development team at Guerrilla Games saying that the PlayStation 3 still has enough resources to see significant improvements when the fourth game in the Killzone series comes out.

Hermen Hulst, who is the managing director and one of the co-founders of Guerrilla Games, has said, “At the end of every project, we say, ‘we’ve maxed it out.’ I made that mistake at the end of Killzone 2. We felt that we’d pushed it absolutely to the max. We now know from experience there’s always more mileage in the tech. You can always find new techniques.”

He added, “For example, in Killzone 2, we introduced anti-aliasing to get rid of the jagged edges. We’re using that, but an improved version that is much more efficient, so we actually leave space for more detail, bigger environments and more polygons. Compared to Killzone 2, Killzone 3’s polygon count is three times as high, so we’ve been able to find new space, probably averaging out to 40 percent.”

Hulst did not actually confirm that his team was working on a new game in the series, but the confidence seems to be there and publisher Sony will probably be delighted to have another PlayStation 3 exclusive first-person shooter in 2012 or 2013.

The future for Killzone is at the moment linked to the PlayStation Portable 2, or the NGP as Sony insists on calling it, but the development process will not be handled by Guerrilla Games.

For the moment, Sony has ruled out that it is working on a new home console and has said that it plans to support the PS3 for 10 years before thinking about a new device.