Softpedia
 

NEWS CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
Home > News > Games

March 6th, 2009, 23:01 GMT · By

Patch Details Announced for Super Street Fighter 2 Turbo HD Remix

SHARE:

Adjust text size:


Patching
Enlarge picture
Capcom knows when it has a hit on its hands. And no, for once we are not talking about the recently launched Street Fighter IV, which has been widely reported on lately as it has registered good sales numbers and received positive reviews. Today, we're talking about Super Street Fighter 2 Turbo HD Remix, a remake of the classic game in the series, which was offered as a download through Xbox Live and the PlayStation Network. The title was a success in itself, establishing a record, at the time, for content offered through Xbox Live.

Now, Capcom is saying that it plans to offer a host of tweaks, changes and bug fixes in an upcoming patch, addressing the problems that gamers have been talking about since the release of Super Street Fighter 2 Turbo HD Remix.

A representative of the company stated that the patch would not in any way affect the balance of the game. Rey Jimenez, who is a producer on the game, addressed complaints related to Akum, as has stated that “I'm not saying that he's definitely balanced, but before we start tinkering with the balance, we want to make sure we're making the right move,” which basically means that Capcom will wait some time before the powers and abilities of the various characters are changed.

Here are the things that will be fixed in the patch: after a number of games, the HUD will be corrupt. Yellow lifebars will freeze, the round counter flags will all be on, and the names will show more than one; frequent disconnects during VS transition screen, often caused by selecting START color of character; title crashes if user has a large friends list and tries to access it; rating being set to "0" and from then on, rating remains at "0." Once that patch goes live, we'll reset all; leaderboards/scoreboards; Vega sometimes causing desyncing, especially when using the fake wall dive; lobby list containing full rooms instead of rooms that only users can enter; Zangief Super Motion not working on both sides and in both directions; analog and D-pad can accept input at the same time; player stats not reporting correctly.

TELL US WHAT YOU THINK:

3,136 hits · 1 comment · Link to this article · Print article · Send to friend · Subscribe to news

MUST-READ RELATED ARTICLES:


Killzone 2 Tops United Kingdom Chart

Xbox 360 Was the Key to the West for Capcom

Capcom Is Proud of Street Fighter: The Legend of Chun Li

Vote for Your Favorite Xbox Live Arcade Game

Street Fighter IV Arrives on the PC by Summer

READER COMMENTS:


Comment #1 by: Issac on 18 Mar 2009, 06:53 UTC reply to this comment

OMG OMG OMG PLEASE FIX THIS DRAMA, I CAN'T PLAY ANYONE MORE THAN 5 GAMES BEFORE IT CRASHES AS ERROR 585989348 ALSO DISCONNECTS AND USER LEAVES ROOM, ALSO PLEASE DO SOMETHING ABOUT CHEATERS THAT DON'T WANT TO LOOSE END UP DISCONNECTIN HALFWAY THROUGH THE GAME AND GIVE CREDIT IF THE VICTOR REMAINS... NOT FAIR AT ALLL ..

FROM SINCITYPWND... AND YEAH I;'VE PROBLABLY PWND YOU TOO!! IF YOU ARE ON PS3 LOOK FOR ME!!!

Copyright © 2001-2012 Softpedia. Contact/Tip us at

WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM