Jul 1, 2011 19:51 GMT  ·  By

The upcoming Nintendo Wii U home console won't be plagued by the same problems encountered by this year's 3DS handheld, as the Japanese company is certain that the device will be supported in a thorough manner.

The Nintendo Wii U impressed all of the E3 2011 attendants, from the regular visitors to developers and publishers from the industry, including Ubisoft, Activision or Electronic Arts.

Because of this interest from third-party companies, Nintendo is certain that the Wii U's launch won't repeat the same mistakes that happened with the recent 3DS handheld platform, which appeared on the global market at the beginning of the year.

More specifically, Nintendo President Satoru Iwata admitted, via Andriasang, that the 3DS wasn't properly supported by high-quality games when it first appeared, fact which affected its sales figures, which fell short of the estimates set by the company.

Nintendo of America boss Reggie Fils-Aime stated recently that two major problems affected the 3DS at its release, the aforementioned lack of quality games, and the fact that its online connectivity was crippled.

Iwata also believes that the original Wii drove off hardcore gamers because of its innovative motion controller, which was unlike anything they've seen before.

Now, with the Wii U, even if the controller is once again quite out of the ordinary, the president is certain that plenty of serious gamers will have an open mind about the peripheral, and convince themselves that it's not as cumbersome or heavy as it might seem.

The new Wii U controller has, besides traditional buttons, a pretty big touchscreen that can be used in a variety of ways, as highlighted during the company's E3 presentation.

The easier to comprehend controller, together with a solid software support from both Nintendo as well as from third-party companies, is going to make the release of the Wii U, set to happen early next year, a great success, at least in the eyes of Satoru Iwata.