The technology is able to deliver new 3D experience for games and home entertainment

Mar 4, 2009 07:58 GMT  ·  By
NVIDIA's 3D Vision technology sees appreciation from gaming developer comunity
   NVIDIA's 3D Vision technology sees appreciation from gaming developer comunity

NVIDIA Corporation announced that its NVIDIA GeForce 3D Vision technology, the first home high-definition 3D stereo solution in the world, had seen high appreciation from the game development world. According to the company, the 3D Vision has been tested by designers, artists, as well as by the developers of the greatest game titles in the industry and they have unanimously approved it.

3D Vision can be considered the base for a new consumer 3D stereo ecosystem that would include both gaming and home entertainment PCs, which are powered by NVIDIA GeForce graphics solutions, such as the GeForce GTS 250 GPU that the company recently announced. The technology combines high-tech wireless glasses as well as a high-power IR emitter and an advanced software solution, meant to turn a wide range of PC games into full stereoscopic 3D experiences.

The NVIDIA GeForce 3D Vision technology has been designed to work flawlessly with Samsung and ViewSonic 120 Hz LCD monitors, Mitsubishi DLP HDTVs, and the DepthQ HD 3D Projector developed by Lightspeed Design. The result is a crystal-clear, flicker-free 3D stereo imagery that can deliver new experiences in 3D gaming or movies, as well as 3D photography.

“I expected to see a marginal improvement over the previous generation of this technology, but what I saw blew me away—crystal-clear 3D with no hint of flickering or ghosting! It had me grinning from ear to ear, frothing superlatives like a lover on Valentine’s Day,” said Stephen Viljoen, chief operating officer, Slightly Mad Studios, developer of the upcoming Electronic Arts title, Need for Speed: Shift. “For the first time, the technology is at a level where one can have full-on gaming sessions without any side effects, apart from sore facial muscles from all the grinning. I've seen the future and it’s beautiful!”

“The world of Nero and Dante in Devil May Cry takes on a life of its own when played using 3D Vision technology,” said Jun Takeuchi, general manager of R&D Strategic Planning Department of Capcom. “The level of immersion is simply staggering, and we look forward to taking advantage of this superior stereoscopic technology in our future titles.”