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June 29th, 2012, 08:24 GMT · By

Mass Effect 3 Multiplayer Update Brings New Gear, Nerfs Tactical Cloak

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Character cards won't appear as often in Mass Effect 3's multiplayer
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After releasing the long-awaited Extended Cut DLC for Mass Effect 3 earlier this week, BioWare has now posted a brand new update for the game’s multiplayer mode. This brings some crucial changes to the gear mechanics while it improves some weapons and decreases the effectiveness (nerfs) of the Tactical Cloak power.

Mass Effect 3’s multiplayer may have been an experiment but it quickly got a lot of players hooked on its online experience thanks to constant updates and special Challenge weekends.

For this week’s update, BioWare made quite a few interesting changes, chief among which being a modification to the loot mechanic regarding character cards. Now, once a player has all the appearance options unlocked for a character, he’ll no longer receive cards for them, as BioWare will now award special Rare ammo types (level IV).

Besides this big change, the update brings a few changes to a variety of weapons and drastically decreases the power of the Tactical Cloak.

Check out all of the changes below.

Character Pack Changes
- Removed character kit cards as rare drops after all appearance options have been unlocked and we've introduced new powerful Rare Ammo types that will drop when you've maxed out your kits.

Tactical Cloak Power
- Base duration decreased from 8 to 4 seconds
- Evolution 1 duration bonus increased from 50% to 150%
- Base damage bonus decreased from 50% to 40%
- Evolution 6 sniper rifle damage bonus decreased from 40% to 25%

Human Adept Heavy Melee
- Base damage increased from 250 to 500

Saber Assault Rifle
- Encumbrance decreased from [2.0-1.4] to [1.7-1.4]

Wraith Shotgun
- Encumbrance decreased from [1.5-0.9] to [1.2-0.9]

Crusader Shotgun
- Encumbrance decreased from [2.5-2.0] to [2.3-2.0]

Javelin Sniper Rifle
- Encumbrance decreased from [3.0-2.4] to [2.7-2.4]

Black Widow Sniper Rifle
- Encumbrance decreased from [2.5-2.0] to [2.3-2.0]

Indra Sniper Rifle
- Encumbrance decreased from [1.25-0.7] to [1.0-0.7]

The multiplayer update has already been implemented by BioWare, so take the changes into account the next time you engage in online matches.


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READER COMMENTS:


Comment #1 by: justice-sinatra on 03 Jul 2012, 10:35 UTC reply to this comment

I think we need more credit packs, I have already out maxed the 20,000 pack, they need to be more otpional, and customization of current ammunition and weapons equipped would be an awesome eye opener. I would love to see and my friends a new race to battle with perhaps KROGAN :) and more enemies in gold. Believe it or not but GOLD edition can be really easy on certain maps. I will not be naming the map thoughencase you might do something about it HEHEHEHEHEHEH

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