Oct 1, 2010 18:21 GMT  ·  By

MAG, Sony's online Massive Action Game, has just received a brand new patch, which, according to its developer, Zipper Interactive, completely changes how the online first person shooter is played and, for those that have already purchased the PlayStation Move, packs support for the motion sensitive technology.

MAG is a huge online first person shooter that can support up to 256 players on a single map, and tasks players not only with demonstrating their shooter skills, but also their strategy, as they are promoted through military ranks and get new abilities to use against the rival factions.

With the 2.0 patch, Zipper Interactive has added an array of changes, including bumping the curret level cap from 60 to 70, and adding a new in-game economy system which rewards players with Credit Points for accomplishing objectives.

The skill tree for each class has been revamped, while each set of skills were optimized with improved weapons, gear and apparel.

As mentioned above, another big part of the MAG patch 2.0 is support for Sony's new PlayStation Move technology, which will allow players to control their in-game characters with the Move controller instead of a regular DualShock 3 or Sixaxis one.

Here are some of the general changes included in this new patch:

Gameplay (General) Character level cap has been increased from level 60 to level 70 Added new "Supply Depot" menu and in-game economy system Implemented new "Clan Deploy" feature that allows Clan Leaders and Officers to deploy into group queues of up 128 players Characters moving from MAG v1.XX to MAG 2.0 will receive an immediate and automatic Respec the first time they log in Repair Kits can now inflict damage on enemy soldiers, vehicles and objectives XP rate for "Repair" has been increased from 1.5XP/10pts to 3XP/ 10pts Players can now track all "sprinting" enemies on the mini-map without the need for equipment All "Damage Bar" rates for "Domination" maps have reverted back to their original (and identical) values Tuned the frequency in which a player can jump to eliminate "bunny hopper" techniques Reduced helicopter settle time, widened turret rotation and significantly increased health to strengthen their use as a forward spawn point The "Silent Step" OIC Leadership ability now works as intended by allowing nearby squadmates to move at both regular and running speeds without detection from the motion sensor does not stack with any related skills or modifiers

The patch is already available for download from the PlayStation Network and is required to play MAG online.